"From symmetric to organic, it will be your favorite ..."

DarkSpine Level Editor Framework

The room settings

In this tutorial we will see the room settings to develop our environment. You can adjust the bases of your game by configuring physics, room size, speed and free graphics memory in addition to several options that we will see below … 1.0 – Our room This is our scenario, delimited by the white stripes…
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The sprite manager

In this tutorial we show you how to use the sprite manager to control our texture packages at each level. Allowing to import and export data packages. 1.0 – Summary The image manager is made up of a four-button initial menu. We will access this menu by pressing the virtual button located in the general…
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Basic tutorials

Your adventure starts here, learn the basic knowledge to use the DarkSpine tool. This page lists the 16 videos belonging to the series of basic tutorials! List of basic tutorials The sprite manager In this tutorial we show you how to manage the image editor and have control over our texture packages at each level.…
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DarkSpine tutorials

Welcome to the DarkSpine tutorials section! Here you will find an index classifying the content by levels of learning. Basic tutorials Your adventure starts here. From this page you will find the index of the series of basic tutorials for the use of DarkSpine with the video game engine GameMaker Studio.

Welcome to the website of Solostudio Tech!

Welcome to the website of SoloStudio Tech! On this web we will show you the progress with the DarkSpine development tool. You can see the DarkSpine Tutorials section, visit our Forum or go to our YouTube channel to view our quick user guide for DarkSpine.